Deaths
Notes on Deaths.
A death represents a Game Over screen. Losing all my hearts did not count as a death if I had a fairy or magic (Mipha's Grace) to revive me and save me from death. For this most part this is self explanatory. I tracked fairy revives separately. Ultimately this number tells me two things: how easy it is to die in the game and how good/bad I am at that particular game.
Deaths Raw Data
Game | Total Deaths | Deaths Per Hour Played | ||
---|---|---|---|---|
The Legend of Zelda | 126 | 12.23 | ||
Adventures of Link | 0 | 0 | ||
Link's Awakening | 27 | 1.55 | ||
Link's Awakening GB | 0 | 0 | ||
A Link to the Past | 5 | 0.4 | ||
Ocarina of Time | 14 | 0.57 | ||
Majora's Mask | 6 | 0.53 | ||
Wind Waker | 0 | 0 | ||
Twilight Princess | 0 | 0 | ||
Skyward Sword | 0 | 0 | ||
Breath of the Wild | 145 | 1.86 | ||
The Minish Cap | 0 | 0 | ||
Total / Average: | 323 | 2.07 |
Pie Chart of Deaths By Game
Bar Chart of Total Deaths For Each Game
Bar Chart of Deaths Per Hour of Play Time