Skyward Sword Soundtrack

For the most part I have been very impressed with the Skyward Sword soundtrack. While it contains many Zelda-esque sounds and themes some themes and melodies remind me of Super Smash Brothers and even Final Fantasy.

Here, listen to Ghirahim’s Theme. (Slight Spoiler Alert.)

The first time I heard his theme played I couldn’t help but think it sounded a lot like this other theme I once heard.

This second song is a bit more foreboding and arguably more epic. If you don’t recognize it, it’s from Final Fantasy 7 and it’s called “Those Chosen by the Planet”, though it might better be remembered as Sephiroth’s Theme.

While the two pieces do offer some definite similarities, Ghirahim’s theme is also reminiscent of Ganon’s Castle theme from Ocarina of Time.

Again, a side by side comparison shows the two are certainly not copies, but a lot of the same feeling and style is there.

As soon as Ghirahim’s Theme switches from the foreboding beginning to the melody at around 13 seconds in, I can’t help but hear Final Fantasy 7 there as well. It’s maybe not so much in the notes as it is in the style. I can’t find any tracks to back up my claim here, but that’s what think of when I hear it.

I really enjoy the changes that the Skyward Sword soundtrack brings. The classic House theme is still abundant and the secret unlocked jingle is (over) used. The fact that the music doesn’t sound like a midi mix down is a huge improvement over other games such as OOT.

EPILOGUE
In my small amount of research for this post I ran across a few things of interest. First is that the Zelda Overworld/Hyrule Theme has really evolved over the past 25 years. I hope to put together a side by side comparison of the songs as soon as I have a chance.

Also, the Stolen Materia theme from Final Fantasy 7 is very Pikmin-esque, at least at the beginning. I attribute it to the staccato nature of the instrumentation.

  • http://bobmartens.net/ Bob Martens

    It’s cool how all three carry one general theme … evil guys. It would be interesting to do some analysis on music styles used for different types of characters within different types of games to see if a general “rule” could be applied to the tonal quality.

    Hhmm.